“Platform conversions don’t have to be arduous exercises in masochism! Conscious design decisions can greatly ease the effort involved in moving your game to new platforms.” …
The developers of Fantastic Contraption explain what they learned about best practices for VR development when they ported their simple 2D puzzle game into a 3D experience for Vive. …
Stanford University research team hopes to cure nauseating side effects of VR by bringing virtual reality into focus — with new technology that helps the eyes adjust to wearing a headset. …
Pokkén Tournament, the Pokémon/Tekken hybrid arcade game, may be heading to North America by way of Dave & Busters.
In a reddit AMA with Kevin Bachus, Dave & Buster's senior vice president of entertainment & game strategy, he remarked on the possibility of bringing the game to the restaurant/arcade chain. When asked by redditor Seven29, "You guys are on good terms with Nintendo/Namco, right? Pokkén Fighters would be likely to at least get a location test if they offered it, right?" Bacchus replied, "Yes. We will be testing Pokkén. Candidly both Namco and I are more optimistic about that title and our typical guests than Tekken."
Currently, the game is only available in Japanese arcades where the game saw release earlier this month. This is by no means a guarantee that the game will make its way to all Dave & Buster's locations, but currently, it's the best chance the game has of coming to North America.
For more on Pokkén Tournament, head here.
This is one of the odder uses of the Pokémon license, but I am curious to see how it plays. I don't think anything can unseat Super Smash Bros. in terms of fighting games featuring Pokémon, but I hope the game does find a home here somewhere.
Today, ESPN Sports Business Reporter Darren Rovell stated on his Twitter that 2K Sports has obtained the licenses for at least 10 college basketball teams and will have some sort of college basketball offering for players.
Recently, speculation occurred that 2K Sports had something in the works after Operation Sports was able to confirm licensing for a set of teams using the The Collegiate Licensing Company's database (which handles most licensing for NCAA products). Unfortunately, after the report gained some traction, 2K no longer appears using the search for any of the teams it was previously listed under (Arizona, Arizona State, Connecticut, Georgetown, Kansas, Louisville, Michigan, Texas, UCLA, Villanova and Wisconsin.) However, a recent leaked achievement list for NBA 2K16 also pointed to some involvement with college teams.
2K has indeed gotten the licenses to at least 10 college teams & will have college basketball.
— Darren Rovell (@darrenrovell) July 21, 2015
Rovell's report today only adds more credence to the possibility that 2K will bring back college basketball. Whether this is just for a part of Visual Concept's NBA 2K series or a brand new college basketball game remains to be seen, but Rovell's last sentence seems to indicate a new college basketball game. 2K Sports last published its NCCA series in 2008. EA Sports stopped soon after in 2009. In recent days, a $ 60 million settlement had been finalized due to EA and The Collegiate Licensing Corporation improperly using players' likeness and not compensating them for such across its various college franchises.
Rovell also revealed on Twitter that despite rumors to the contrary, EA is unlikely to return with a college football game.
Told rumors of EA returning with a licensed college football game in the very near future are not accurate.
— Darren Rovell (@darrenrovell) July 21, 2015
We reached out to 2K for confirmation and will update this story should we receive a response.
Rovell is a pretty trusted source and I doubt he'd put something like that on his Twitter without doing his due diligence. This is pretty exciting, as every time March Madness rolls around, it bums me out that there's no longer a college hoops game out there. College basketball is exciting in its own right. After everything has played out in court, it feels like it's a good time to bring it back. Time will tell just what 2K has planned, but I'm excited to find out.
“When you’re putting together a well-known character like Lara, you have to be aware of every aspect that goes into making her,” says Rise of the Tomb Raider senior character artist Kam Yu. …
Last year, QuakeCon attendees got a months-early, exclusive look at Doom. This year, Todd Howard is going to show off more of Fallout 4 in a live stage presentation.
The 20th anniversary QuakeCon kicks off on Thursday, July 23, in Dallas, Texas. The main event, the attendee-only look at Fallout 4, is on Friday, July 24 at 1 p.m. Central.
In addition to Fallout 4, attendees can sit in on panels focused on Doom and The Elder Scrolls Online. QuakeCon is also home to thriving board game community, with Magic: The Gathering, Krosmaster, Pixel Tactics, and more available for leisure and competitive play.
The only way to see this Fallout 4 presentation is to be at QuakeCon. If you are in the area and have the slightest interest in Fallout 4, you might want to register for the event.
I've spent more money than I care to admit on Funko's Game of Thrones Mystery Minis figures. Great satisfaction comes from opening a blind box to discover a new figure.
And yes, it's depressing as hell to open a box to find a duplicate figure. Starting this September, Fallout fans are invited to hunt for their favorite figures in Funko Toys' first Fallout Mystery Minis series.
This set consists of 12 different sculpts from the Fallout universe. Unlike the Game of Thrones series', none of the Fallout figures are rare. You have a 1 in 12 chance to get any figure, including the awesome Mysterious Stranger.
No pricing details have been released yet. Here's hoping series two consists of just Vault Boy in his various bobblehead poses from Fallout 3.
A new video has released announcing the existence and showcasing the work of the ILM Experience Lab (shortened to ILMxLAB). The newly formed division of ILM and parent company Lucasfilm is exploring experiential interactive entertainment opportunities for Star Wars and other properties like Jurassic Park, with a particular focus on the use of virtual reality devices like the Oculus Rift.
The video announcing the program shows off some early experiments, including a virtual reality program that allows a user to interact with a Velociraptor, as well as a very video game-like interactive Star Wars speeder sequence that sees the user zipping beneath the legs of a massive AT-AT walker.
The new program is drawing on the talents of ILM’s story team, Industrial Light and Magic’s technical team, and the folks at Skywalker sound, all in pursuit of exploring new avenues for interactive engagement with these fictional universes.
Beyond virtual reality, ILMxLAB is working on opportunities in augmented reality, real-time cinema, and theme park applications. The video makes no mention of any retail facing projects at this time, but with Oculus Rift now scheduled for a public release in 2016, there’s no doubt that this video is only a first step for ILMxLAB.
(Please visit the site to view this media)
It comes as no surprise that the highly successful Lucasfilm would be interested in tapping into new paths into entertainment, like those provided by virtual reality, but it's certainly exciting to see such a concerted effort underway by the company. With the technical know-how present at ILM, it’s not hard to imagine that some of the earliest virtual reality success stories may eventually come from this newly announced group.
In addition to its StarVR headset announcement tonight, Starbreeze has announced that it is bringing its popular Payday series to mobile devices. The developer is partnering with Cmune to bring the game to new platforms.
Starbreeze didn't share many details about the game, but it says it plans to include competitive options. As part of this collaboration, Starbreeze has made a $ 1 million investment in Cmune.
No release window has yet been discussed. Payday 2 arrives on Xbox One and PlayStation 4 on June 16.