In this article, I tell the story of how we marketed our no-budget indie game by smuggling the a mobile arcade cabinet into PAX East 2017. …
Have you ever wondered about how a unique alternative controller game gets designed? In this mini postmortem I go through how we designed our installation game, Emotional Fugitive Detector. …
Gameplay variation is an important aspect to keep the game experience fresh. The following post will try to provide helpful tips on how to develop gameplay variation for your game design in a structured way. …
Sprite Sequence is a weekly video game series that follows a model similar to webcomics but in an interactive video game format. Here’s why it should be on your radar. …
In this post I seek to summarise some of the key lessons I’ve learned after a decade of game development. …
Before you’ve launched your game you’ll need to make an educated guess about who your players might be, so that you can make and market your game to attract them. …
Blog Herding took an unexpected hiatus last week due to illness, but we're back on track with another collection of intriguing posts from the community.
For March 2 – March 15:
My Persona 4 Experience
Attackcobra loves Japan. So it only makes sense that Persona is another love.
Here our blogger writes about enjoying a contemporary Japanese setting. It's a
good thing Cobra's confusion over the series didn't prevent him from trying it.
Wrong With Doom 2016
StarterPack gives us a rundown of the flaws he found in the latest Doom – a game
he loved. They aren't huge grievances, but it's a good, personal look at a game
that was well hyped when it released.
Joy Of A Boy – 200th Blog Special
GerardoExber reflects on his time blogging after reaching a milestone 200th blog. It's crazy to think he's written that much in such a short time, but also
super cool. Thank you for the dedication, and, once again, another personal
story about yourself and gaming.
Spoiler-Free Musings On Breath Of The Wild
The latest Zelda game has been amazing, and Haley Shipley – a longtime Zelda
fan – is here to offer her thoughts on Nintendo's latest blockbuster. She
really enjoys it, basically. I do too, and I highly recommend this game to
Nier: Automata Review
It seems like the new Nier is a love-it-or-hate-it game, but zombierecon is in the love-it
camp. He writes, "Automata really resonated with me, which is no surprise given
that its predecessor did the same."
Writing Challenge Responses:
Writing Challenge: Game-Based Seasons? I Don't Think So
Blogger GerardoExber doesn't game according to release schedules. I see why he
doesn't. Catching up on a backlog, waiting for games to go on sale, and a list
of other reasons keep many gamers playing a plethora of eclectic games over the
Do you game when you're sick? I've tried to play a little
bit of Breath of the Wild, but it's hard to concentrate when my mind is muddled
and I long for the sweet release of sleep (and a comfy bed with my cat). However, maybe you have a feel-good game that takes the place of a bowl of chicken noodle soup when you're sick. Share your creative take on the topic with the community by writing a blog today!
There are many takeaways to be had from GDC 2017. But one of them is that failure actually is an option because it likely isn’t what you think it means. …
What do you get when you cross gamification with a university course on game artificial intelligence? The best course ever, that’s what. …
My last post explained what I’d learned about RPG Maker Ruby scripting during Ludum Dare 37, which wasn’t very helpful without context. So let’s walk through how we’d think about making a simple change. …