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Atlus’ EarthBound Love Letter Citizens Of Earth Delayed Again

Citizen's of Earth, the EarthBound inspired RPG where you play as the vice president of the United States, is now coming out early next year.

The game, a turn-based RPG from developer Eden Industries, follows the vice president as he builds a team of random citizens to battle some kind of threat – that part of the game isn't entirely clear yet. It was delayed once already back in August, and is now slipping beyond its November release date.

Atlus brought the game by the office a few months ago and showed off some gameplay, which you can see in the Test Chamber video below. You can also check out a new batch of screens for the game in the gallery below.

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Citizens of Earth is now coming to PC, PlayStation 4, Vita, 3DS, and Wii U on January 20. For more on the game, head here.

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Atlus gives Persona lovers more Persona to love!

Persona 5, the first entry in the role-playing series developed for the PS3, will be coming stateside sometime in 2015. That’s the big news Atlus announced this week. No word yet on the characters or the storyline, though it’s a safe bet it will involve school children (for the former) and battling monsters (for the latter).

Atlus got a little less vague about the spin-off titles also making their way west; Persona Q: Shadow of the Labyrinth and Persona 4 Arena Ultimax will launch in the Fall of 2014 and Persona 4: Dancing All Night sometime in 2015. Persona Q, the first Persona title to grace the Nintendo 3DS, will combine Persona 3 and 4 characters with Etrian Odyssey-inspired dungeon crawling. Persona 4 Arena Ultimax, the PS3 and X360 bound sequel to Persona 4 Arena, continues the story of the first fighting game and adds new fighting modes and a new character – Sho Minazuki, a mysterious man sporting two facial scars and two swords. Some people will go to such extremes to coordinate. And finally Persona 4: Dancing All Night, a rhythm-based action game for PS Vita, sees Persona 4‘s Rise battling beasties from the Midnight Stage with the POWER! OF! DANCE! to the tune of 30 pulse-thumping tracks.

Releasing now, absolutely free of charge: the waiting game.





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Atlus Confirms Four Persona Games For North American Release

If you have Persona envy over November’s Japanese announcements, you can put down the evoker. Atlus USA is confirming all four of the Persona games for North American release.

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Persona Q: Shadow of the Labyrinth
First up, Persona Q: Shadow of the Labyrinth is a crossover featuring characters from Persona 3 and Persona 4. The gameplay is borrowed from the Etrian Odyssey series, which we suspect means first person exploration and a the need to map out the dungeon on the 3DS’ lower screen.

The different character groups will follow different paths through the story as they investigate Yasogami’ High School’s eerie clock tower. This marks the first time that Atlus’ Persona branch of the Shin Megami Tensei series comes to a Nintendo platform. 

Persona Q will be out in Fall 2014. For more, check out two new trailers out of Japan.

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Persona 4 Arena Ultimax
The sequel to Persona 4 Arena, Persona 4 Arena Ultimax, will be headed here this fall. The Persona 3 and 4 characters from the original return, along with new fighters Yukari Takeba and Junpei Iori. The title also introduces a new villain, Sho Minazuki. Look for it on Xbox 360 and PlayStation 3.

Persona 4: Dancing All Night
In 2015, Persona 4: Dancing All Night, will come to PlayStation Vita. This title puts the cast of Persona 4 on the “Midnight Stage.” Fighting shadows in the traditional ways won’t work, but dancing will. As you might have guessed, Dancing All Night is a rhythm game.

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Persona 5
Finally, Persona 5 is now confirmed for North American release. The title will be coming to PlayStation 3 in 2015. Not much has been revealed yet, but we suspect that social links and shadows will be on hand.

 

Our Take
We had high hopes for Persona 5 and Persona Q making their way to North America, but getting all four is a nice surprise. It'll be interesting to see what the PlayStation 3 library looks like in 2015, but I expect that even if many have largely retired the system by then, it'll get reconnected just for Persona 5. 

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Atlus confirms four new Persona games for North America

In November, Atlus revealed four new games in the Shin Megami Tensei spin-off series, Persona. Notably absent from that announcement was any information on a North American release, but now Atlus has revealed its plan to bring those games to the…
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Atlus Shows Off Even More Conception Classes

The premise behind Conception II is bizarre, but the basic result is that players have 30 classes of "star children" to do battle in a labyrinth. Today, Atlus has revealed more details about some of these classes.

This batch highlights eight kinds of Star Children. Read the official descriptions from Atlus below, and check out the images in the gallery.

Archer
This early-to-mid game unit excels at hitting weak points with bows and tricky movement. Archers are good attackers that can add effects to their attacks, be it debuffs, status conditions, etc.

Blacksmith
This master of weaponry can wear down opponents with repeated smashing. Can break enemies' defense, and shatter enemy power. They're a fairly powerful unit to acquire early game, but drop off in mid-to-late game.

Bondsman
With dapper hats and tuxedo outfits, Bondsmen are late-game units that require maxing out your relationship bond with their mother. They wield lances and unlike most other units, they use Bond Points for their magic attacks and heals instead of mana.

Diva
This pop idol-like musician is a stronger version of the minstrel. This support unit requires an extremely rare item to create. But in addition to buffing allies and debuffing enemies, she can also revive her teammates.

Gun Saint
Take a paladin, give him a gun, and you get a Gun Saint. This late-game unit requires a special rare drop, but with gold armor and a powerful weapon, the GS can penetrate any armor.

Lancer
Strong attacking class that excels at building Chain gauge quickly to help immobilize units. Deals an incredible amount of damage in the right team composition, and are available mid game.

Merchant
This early game unit is great for wheeling and dealing, as well as axing monsters right in their face. In addition to strong attacks, Merchants also have the ability to summon a shop to buy or sell items, in case you find yourself mid-dungeon without enough health or mana potions.

Ranger
Rangers are quick to adapt to a multitude of roles within a party. They have effective heals, and debilitating debuff attacks. Their defense also allows them to be solid protectors. Rangers are a good mid-game choice for all but the most specialized parties.

For more info, you can read about some other classes, and watch a video.

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The Atlus Brand Becomes A Company Once More

When Index Corporation filed for rehabilitation and, at the same time, ran afoul of Japanese law, many feared it would be the end of a beloved publisher. Sega Sammy stepped in and purchased Index Corporation, with Atlus confirming that it would continue with its operations as is.

Today, Sega is making good on its desire to preserve Atlus’ culture. Sega is creating two subsidiaries out of its Index Corporation acquisition. One will be called Index Corporation and will handle strategic planning and other solutions work. The other will be a video game company known as Atlus.

Atlus, as an independent entity, was subsumed by Index Corporation when it was bought out in 2007. The Atlus corporate entity was eliminated in 2010, though the brand lived on as part of Index Corporation. The new corporate subsidiaries will be formed on April 1, 2014, the beginning of Sega Sammy's next fiscal year.

[Source: Sega Sammy via Kotaku]

 

Our Take
I take this as a good sign for the continued independence and business strategy that has made Atlus a fan-favorite. I expect that we’ll see more Shin Megami Tensei games and other niche RPGs that wouldn’t otherwise make it to North America. In short, this is good news.

www.GameInformer.com – The Feed

Sega reveals plan to make Atlus into Atlus once more

In its first major move since acquiring the company in 2013, Sega has revealed plans to split Index Corporation into two separate divisions, according to a Gematsu translation of a Sega press release.

Come April 1, Index Corporation will cease to…
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Sega finally decides what to do with Atlus

Back in September last year, Sega confirmed that it had acquired Index Corporation and video game subsidiary Atlus. Today, the company held a shareholders’ meeting to reveal its future plans for the companies. …


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Atlus bringing Conception 2 to Europe as a digital-only release

European RPG fans looking forward to birthing an army of children will have to turn to digital means to do so – Conception 2: Children of the Seven Stars will reach Europe in Q2 of 2014 only on the Nintendo eShop and PlayStation Network, publisher …
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ATLUS to publish Conception II in Europe

Managing multiple relationships can be fun but sometimes it’s not so easy being “God’s Gift.”  In Conception II, the new role playing game from ATLUS and developed by Spike Chunsoft, the main character may have his work cut out for him.

Managing the hero’s time in the follow up to the 2012 Japanese-only release of Conception may be a daunting task.   Saving the world by dispatching monsters and managing personal relationships with seven different heroines all while trying to figure out his role with the overseeing AngelMarker Industries could prove to be too much.  Are you up to the challenge?

ATLUS has just announced that Conception II will be available on April 15 for the Nintendo 3DS and PlayStation Vita as a digital-only title in Europe.

In Conception II, players are a human teenager bestowed with the blessings of the Star God with power levels that are off the charts.  Considered “God’s Gift”,  his Ether is the only thing in the world that allows him and his fellow classmates to enter and fight the evil contained within Dusk Circles – monster-filled labyrinths that threaten human existence.  By maintaining relationships with the game’s heroines to derive his powers, they allow him to create Star Children to aid him in the labyrinths.  In addition, players will be able to create an army of better, stronger, faster Star Children with suitable elemental powers.  The complex elements of managing relationships are only matched by the intricate combat systems, where positioning, attack chains, and combos are vital for survival.

The European version of Conception II will only be available digitally via the Nintendo eShop for Nintendo 3DS and PlayStation Network.


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