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God of War: Ascension multiplayer DLC gets primordial

God of War: Ascension has two new pieces of multiplayer DLC, with the Typhoon Armor and Mercenary Sword available on the PS Store now for $ 2.99 each, Multiplayer deities should prepare to feel the wrath of Sony Santa Monica via some new maps, coming “soon.”

JoystiqGod of War: Ascension multiplayer DLC gets primordial originally appeared on Joystiq on Wed, 15 May 2013 06:00:00 EST. Please see our terms for use of feeds.

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It’s Time For A God Of War: Ascension Double XP Weekend

If you are itching for some ancient Greek action, then you'll be happy to know that Sony is offering up double experience all weekend long in God of War: Ascension. The celebration is in honor of the latest patch (1.04), which brings a host of improvements, fixes for a nagging audio bug, new god items, and a variety of balances and tweaks.

For those with an interest in the art and aesthetics of the game, Sony Santa Monica is hosting a live stream of their April 20 Q&A panel at the Gnomon Gallery in Los Angeles. If you live in the area, feel free to drop by. The event is completely free and will be followed by an opening reception. The event starts in person and on the stream at 7 PM Pacific on April 20, 2013.

Click through to the next page for Sony's complete list of enhancements in the new patch.


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Analyst: Gears of War: Judgment, God of War: Ascension weak in March

Analyst firm Cowen & Company estimates high-profile March launches God of War: Ascension and Gears of War: Judgment both sold far less than their predecessors. The firm projects (via GI.biz) that Ascension sold 360,000 in the US during March and Judgment moved 425,000, down from first-month sales of 1.1 million for God of War 3 and over three million in Gears of War 3‘s first week of availability.

A much better March for Tomb Raider and BioShock Infinite is predicted. The Crystal Dynamics reboot has amassed 696,000 sales in the US over March, while the firm says BioShock Infinite is near 665,000 in just 10 days.

Cowen & Company predicts NPD data for March will show a decline in software and hardware spend compared to last year, though the firm is hopeful the launches of StarCraft 2: Heart of the Swarm and SimCity will help contribute to a substantial increase in PC game sales.

JoystiqAnalyst: Gears of War: Judgment, God of War: Ascension weak in March originally appeared on Joystiq on Tue, 16 Apr 2013 18:15:00 EST. Please see our terms for use of feeds.

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Buy God of War: Ascension, get a whole Pantheon of War free

Through March 24, if you buy God of War: Ascension from GameStop.com, you’ll get God of War Saga, the PS3 collection with five more God of War games. Don’t play them all together, though. You’d probably start seeing everything as a mythological creature to be bisected.

JoystiqBuy God of War: Ascension, get a whole Pantheon of War free originally appeared on Joystiq on Wed, 20 Mar 2013 18:30:00 EST. Please see our terms for use of feeds.

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Super Joystiq Podcast 042: God of War Ascension, Luigi’s Mansion Dark Moon, SimCity

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This week’s Super Joystiq Podcast is afraid that sharks will come out of its shower head.

The parade of March releases continues. In games, Xav, Richard, and Jess convene to talk God of War: Ascension, Luigi’s Mansion: Dark Moon, Ridiculous Fishing, and the hot new jam – Dark Souls.

In news, Alexander, Jess, and Jordan start at the only logical point for a week like this: the ever-evolving state of SimCity. Also, a surprise expert guest drops in with an answer only he can provide, and Jordan goes deep on newly revealed Injustice: Gods Among Us characters. Poor Aquaman.

Be sure to catch the games segment recorded live on YouTube every Thursday. This week’s edition can be seen on the Joystiq YouTube page, and after the break.

Listen to the Super Joystiq Podcast:

Details about each segment, and video of the games segment are available after the break.

Continue reading Super Joystiq Podcast 042: God of War Ascension, Luigi’s Mansion Dark Moon, SimCity

JoystiqSuper Joystiq Podcast 042: God of War Ascension, Luigi’s Mansion Dark Moon, SimCity originally appeared on Joystiq on Fri, 15 Mar 2013 14:00:00 EST. Please see our terms for use of feeds.

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Sony Will Patch God of War: Ascension To Address Difficulty Issues

Many, including Game Informer's Joe Juba,
felt God of War: Ascension's Trials of Archimedes level was far too difficult.
Today, the game's director Todd Papy says Sony Santa Monica is patching the
game to fix the difficulty.

In Joe Juba's review of the game, he wrote:

"Nowhere in the game are the problems more apparent than
during the final hour, when Kratos encounters the Trial of Archimedes. This
section is punishingly difficult, thanks more to the shortcomings in
combat design than the specific arrangement of enemies you face. I've beaten
previous God of War games on the highest difficulty level, but it took me about
an hour of constant dying on the normal setting before I could finish the
trial. Just when the adventure should be reaching its crescendo, this section
tragically poisons the final chapters and replaces any lingering enthusiasm
with frustration."

It
turns out he wasn't alone, and Sony Santa Monica's Todd Papy says the studio is
aware of the issue and will be fixing it. In answer to a fan complaining on
Twitter, Papy tweeted "It will be patched very soon" and "I
personally tuned it. I didn't mean for it to be so hard. We are looking into
patching it."

It's always good to see a company that's willing to listen to
fan input and correct its mistakes.

Source: Destructoid via Joystiq

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GI Show 148: God of War: Ascension, StarCraft: Heart of the Swarm

This week, we break down the latest in the epic saga of Kratos, and talk about the long-awaited expansion to StarCraft II.

In the first segment, host Matt Helgeson is joined by Joe Juba, Dan Ryckert, and Andy Reiner to talk about Sony's God of War: Ascension. It's likely the last God of War game of this console generation, and Joe (who reviewed the game) has mixed feelings about the game's storytelling and some of the changes that were implemented to the gameplay.

Next up, Matt Miller, Ben Reeves, and Ben Hanson stop by to talk about StarCraft II: Heart of the Swarm, the expansion pack that has been more than two years in the making. However, as with most Blizzard games, the wait was worth it. Look for Miller's review in the days to come, but until then you can listen to us analyze the game.

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Super Joystiq Podcast 042 Live! God of War Ascension, Luigi’s Mansion: Dark Moon, DMC DLC [Update: Watch the replay!]

Update: The live show has ended, you can watch the replay above! Be aware this week the discussion discusses spoilers regarding the Devil May Cry and God of War franchises.

This week’s live edition of the live Super Joystiq Podcast is comprised of the three amigos … or at least three work acquaintances. Xav discusses his time with God of War: Ascension, which he reviewed; Jess discusses her life as Vergil in the DMC: Devil May Cry DLC; and Richard explores the haunting world of Luigi’s Mansion: Dark Moon.

If there’s time we also have some thoughts on Ridiculous Fishing and, straight out of 2011, Dark Souls.

There’s also a new giveaway this week, with one lucky winner getting an opportunity to take home a wireless PDP Afterglow Headset. To enter, subscribe to the Joystiq YouTube Channel and send us a private message there with your name, age, and place of residence.


What is Joyswag? Since we don’t keep the games and merchandise we receive for review or promotional purposes, it becomes “Joyswag,” which is passed along to our readers. Please note that Joyswag may be in “used” condition. All winners of Joyswag are selected randomly. Only comments in the podcast post linked above will be entered in the random drawing.

For more info on our policy, along with rules and regulations associated will all giveaways, click here.

JoystiqSuper Joystiq Podcast 042 Live! God of War Ascension, Luigi’s Mansion: Dark Moon, DMC DLC [Update: Watch the replay!] originally appeared on Joystiq on Thu, 14 Mar 2013 15:00:00 EST. Please see our terms for use of feeds.

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God of War: Ascension: What the critics are saying

This edition of Critical Reception examines online reaction to SCEA Santa Monica’s gory brawler God of War: Ascension, which reviewers describe as “a car riding in the spectacle slipstream of its predecessors, never quite able to surpass them.” …


Gamasutra News

Test Chamber – God Of War: Ascension

Ever since Kratos made his debut in 2005, he's stabbed, sliced, and ripped his way into gamers' hearts. His newest adventure takes a step back in the series' timeline, and looks at the angry fella before he became the God of War.

Watch below to see Andrew Reiner and myself take a look at Ascension and discuss its quality in comparison to its predecessors. Also, be sure to check out our live stream of the game between 4pm and 6pm Central today.

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Watch every episode of Test Chamber in our hub by clicking here.

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