Master of The Free World Productions | Jumpcut Entertainment Network

Get a job: Insomniac is hiring an Environment Artist

The folks responsible for Sunset Overdrive & Ratchet & Clank are looking to hire an artist to work on modeling, texturing and laying out in-game environments at their studio in Durham, North Carolina. …


Gamasutra News

Get a job: Be a UI/UX Artist and Designer at Radiant

The makers of Rising Thunder and Stonehearth are looking for a multi-talented artist and designer to take a lead role on user interface and experience design at their Los Altos, CA headquarters. …


Gamasutra News

Get a job: Zindagi Games seeks a Technical Artist

Want to work on 3D mobile games? Southern California-based Zindagi Games is seeking a Maya conversant artist to work on animation and rigging of characters. …


Gamasutra News

Get a job: Io-Interactive is seeking a Senior Environment Artist

Interested in joining the next Hitman project? Copenhagen-based Io-Interactive is seeking a senior environment artist to manage large portions of the project from its inception. …


Gamasutra News

Get a job: Sega Networks seeks a 3D Game Artist

Sega studio Three Rings Design is hiring artists to work on both in-production and new mobile games alongside the team at its Madison, Wisconsin headquarters. …


Gamasutra News

Get a job: Monolith Productions is hiring a Lead Character Artist

The house responsible for Middle-earth: Shadow of Mordor is looking for an artist to serve as a character design lead alongside the rest of the team at Monolith’s Kirkland, Washington office. …


Gamasutra News

Get a job: Retro Studios is hiring a Character Artist

Nintendo-owned game maker Retro Studios (Donkey Kong Country: Tropical Freeze) seeks to hire a character artist to do modeling, texturing and art design in Retro’s Austin, TX office. …


Gamasutra News

Get a job: Telltale Games is hiring a Cinematic Artist

The San Rafael-based studio responsible for Game of Thrones and The Walking Dead is testing potential applicants for an open position as a cinematic artist working on cutscenes. …


Gamasutra News

Thimbleweed Park Gets Even More Retro Thanks To Monkey Island Artist

Last year, Maniac Mansion creators Ron Gilbert and Gary
Winnick turned to Kickstarter in hopes of funding a new comedic point-and-click
adventure called Thimbleweed Park. The duo's vision for an old-school adventure
game was overwhelmingly
successful
, and today they announced the hiring of an equally iconic artist
to make the game all the more authentic.

Winnick announced on Thimbleweed Park's official blog
that Mark Ferrari has signed on as the background artist for the game. Ferrari
worked with Winnick on the 1990 fantasy adventure game Loom, and created the
background art for Monkey Island. Ferrari also created the creepy circus park
above, which Winnick stresses is only a work-in-progress image.

The retro aficionados at Terrible Toybox are currently
targeting a 2016 release for Thimbleweed Park. You can read more about Ferrari
joining the team (as well as some of Winnick's fond memories of working with
him in the past) at the link below. You can also check out the announcement trailer for Thimbleweed Park here.

[Source: Thimbleweed Park blog]

 

Our Take
Gilbert and Winnick certainly appear to have all the key elements in place to create an authentic point-and-click adventure experience in the vein of Lucasfilm Games' classic titles. Here's hoping development goes smoothly and Thimbleweed Park lives up to the expectations of its backers.  

www.GameInformer.com – The Feed

Get a job: Sucker Punch is hiring a Concept Artist

InFamous: Second Son studio Sucker Punch is after a full-time artist to work on crafting inspirational concepts and screenshot paint-overs to guide the team in the studio’s Bellevue, WA office. …


Gamasutra News