As film and television agency Screen Australia recognises that video games are currently the fastest growing entertainment sector, the company is looking to help the Australian games sector expand with new funding options. …
Australian games industry to be bolstered by $20M in funding
Wargaming’s surprise acquisition: F.E.A.R. 3′s dev Day 1 for $20M
Belarus-based studio Wargaming, best known for its World of Tanks MMO, announced a surprise acquisition today: it has bought F.E.A.R. 3 developer Day 1 Studios. …
Report: Zynga paid over $20M for A Bit Lucky; Draw Something executive leaves
Zynga reportedly paid between $ 20-$ 25 million for “mid-core” developer A Bit Lucky, a pair of sources familiar with the deal tell Bloomberg. Zynga announced the acquisition of the developer a couple days ago, part of an initiative by the publisher to create deeper gameplay experiences that are attractive to a wide range of players, but can also be enjoyed by core gamers.
Also revealed in the past 24 hours: Wilson Kriegel, former chief revenue officer of Draw Something studio OMGPOP, has left the company. Zynga acquired the studio only a half year ago for $ 200 million.
Report: Zynga paid over $ 20M for A Bit Lucky; Draw Something executive leaves originally appeared on Joystiq on Wed, 19 Sep 2012 15:00:00 EST. Please see our terms for use of feeds.
Cancelled Saints Row expansion lowers THQ’s expected revenue by $20M
As financial troubles continue to escalade for THQ, the publisher has confirmed that Saints Row: The Third – Enter the Dominatrix, a standalone expansion game originally due for release sometime this year, will now not be released. Instead, THQ president says that the game content will be incorporated into the next Saints Row game, due for release during 2013. He explained that the potential behind the standalone expansion meant it made more sense to incorporate …
Kickstarted game projects cross $20m mark
Crowd-funding site Kickstarter has been used to fund over $ 20 million worth of videogame-related projects, a new NYT report has it (via). That’s the figure for the past three year’s then, the site’s entire lifespan.
Double Fine’s Double Fine Adventure, which started a new wave of game projects to be submitted after it pulled in its $ 3.3 million, is said to be the second most funded project on the site, ever, only eclipsed by the 7 million dollar baby that is the Pebble E-Paper watch.
The average for game projects stands at $ 12,759, a figure that includes both successful and unsuccessful fundings. Games are passed by the design ($ 29,409) and tech ($ 27,677) categories only.
It was recently said that videogame projects pulled in $ 1,776,372 in Kickstarter’s first two years, a number that’s increased dramatically in 2012, following the likes of Double Fine Adventure, Wasteland 2, Shadowrun Returns, and most recently Leisure Suit Larry in the Land of the Lounge Lizards.
Over $20M pledged to Kickstarter game projects
Newsbrief: In the three years that crowd-funding website Kickstarter has been available, game projects have seen one of the highest average financing totals for successful projects, with over $ 20 million pledged. While only 857 of the around 25,000 successful Kickstarter projects were for games, compared to 7,545 music projects and 7,135 film and video projects, the average financing for successful game projects was $ 26,910, with only design projects ($ 29,409) and technology projects ($ 27,677) topping that …

Newsbrief: D.CN — one of the largest mobile social game platforms in China, and also a key partner in helping Rovio bring Angry Birds to the country — has raised $ 20 million in a new round of funding. The Beijing-based company compares itself to leading Japanese mobile social games network Gree in its popularity. D.CN claims it has the biggest platform in China with 56 million users. It sees an average of more than 7 …