<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>GamingBloom</title>
	<atom:link href="http://gamingbloom.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamingbloom.com</link>
	<description>Your premiere portal for gaming knowledge.</description>
	<lastBuildDate>Wed, 22 May 2013 12:00:24 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=243</generator>
		<item>
		<title>Using HTML5 for dynamic educational games</title>
		<link>http://gamingbloom.com/2013/05/using-html5-for-dynamic-educational-games/</link>
		<comments>http://gamingbloom.com/2013/05/using-html5-for-dynamic-educational-games/#comments</comments>
		<pubDate>Wed, 22 May 2013 12:00:24 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[Gamasutra]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[educational]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[using]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/using-html5-for-dynamic-educational-games/</guid>
		<description><![CDATA[<p>HTML5 developer Przemyslaw Szczepaniak considers the possibilities for using the platform for dynamic educational games to be used on tablets and smartphones in classroom settings. &#8230; Gamasutra News</p><p>The post <a href="http://gamingbloom.com/2013/05/using-html5-for-dynamic-educational-games/">Using HTML5 for dynamic educational games</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamasutra.com/db_area/images/news/2013/May/192722/portrait.jpg" align="left" hspace="5"/>HTML5 developer Przemyslaw Szczepaniak considers the possibilities for using the platform for dynamic educational games to be used on tablets and smartphones in classroom settings.                                                   &#8230;</p>
<p><img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/KGf3Ktrh9WM" height="1" width="1"/><br />
<a target="_blank" rel="nofollow" href="http://feedproxy.google.com/~r/GamasutraNews/~3/KGf3Ktrh9WM/Lets_produce_HTML5_games_with_a_serious_approach.php">Gamasutra News</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/using-html5-for-dynamic-educational-games/">Using HTML5 for dynamic educational games</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/using-html5-for-dynamic-educational-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xbox Hardware Evolution Chart</title>
		<link>http://gamingbloom.com/2013/05/xbox-hardware-evolution-chart/</link>
		<comments>http://gamingbloom.com/2013/05/xbox-hardware-evolution-chart/#comments</comments>
		<pubDate>Wed, 22 May 2013 12:00:16 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[GameInformer]]></category>
		<category><![CDATA[chart]]></category>
		<category><![CDATA[Evolution]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/xbox-hardware-evolution-chart/</guid>
		<description><![CDATA[<p>See how the Xbox console hardware has evolved across three generations with this handy chart. &#160; Xbox Xbox 360 Xbox One CPU 733 MHz x86 Intel Pentium III-based 3.2 GHz IBM PowerPC tri-core 8-Core AMD CPU (speed unknown) GPU 233 MHz Custom nVidia NV2A 500 MHz custom ATi design Custom-built AMD hardware RAM 64MB DDR [...]</p><p>The post <a href="http://gamingbloom.com/2013/05/xbox-hardware-evolution-chart/">Xbox Hardware Evolution Chart</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/microsoft2013/xbox-one/hardware/xbox-product610.jpg" alt="" /></p>
<p>See how the Xbox console hardware has evolved across three generations with this handy chart.</p>
<table cellspacing="0" cellpadding="5" bgcolor="#ffffff" style="margin:15px 0px;color:#000000;width:100%;">
<tbody>
<tr>
<th style="text-align:center;background-color:#dedede;font-weight:bold;" width="16%">&nbsp;</th>
<th style="text-align:center;background-color:#dedede;font-weight:bold;" width="28%">Xbox</th>
<th style="text-align:center;background-color:#dedede;font-weight:bold;" width="28%">Xbox 360</th>
<th style="text-align:center;background-color:#dedede;font-weight:bold;" width="28%">Xbox One</th>
</tr>
<tr>
<td><strong>CPU</strong></td>
<td style="text-align:center;">733 MHz x86 Intel Pentium III-based</td>
<td style="text-align:center;">3.2 GHz IBM PowerPC tri-core</td>
<td style="text-align:center;">8-Core AMD CPU (speed unknown)</td>
</tr>
<tr>
<td><strong>GPU</strong></td>
<td style="text-align:center;">233 MHz Custom nVidia NV2A</td>
<td style="text-align:center;">500 MHz custom ATi design</td>
<td style="text-align:center;">Custom-built AMD hardware</td>
</tr>
<tr>
<td><strong>RAM</strong></td>
<td style="text-align:center;">64MB DDR (200MHz)</td>
<td style="text-align:center;">512MB GDDR3 (700MHz)</td>
<td style="text-align:center;">8GB DDR3 (5 GB available to games)</td>
</tr>
<tr>
<td><strong>Media</strong></td>
<td style="text-align:center;">DVD-ROM</td>
<td style="text-align:center;">DVD-ROM</td>
<td style="text-align:center;">Blu-ray</td>
</tr>
<tr>
<td><strong>HDD</strong></td>
<td style="text-align:center;">8GB/10GB</td>
<td style="text-align:center;">20-250GB</td>
<td style="text-align:center;">500GB</td>
</tr>
<tr>
<td><strong>Memory Unit</strong></td>
<td style="text-align:center;">8MB</td>
<td style="text-align:center;">up to 512MB (up to 16GB via USB drive)</td>
<td style="text-align:center;">Unknown</td>
</tr>
<tr>
<td><strong>USB</strong></td>
<td style="text-align:center;">4x custom USB 1.1 ports</td>
<td style="text-align:center;">3x USB 2.0 (5x in later models)</td>
<td style="text-align:center;">3x USB 3.0 ports</td>
</tr>
<tr>
<td><strong>Network</strong></td>
<td style="text-align:center;">10/100Mbps Ethernet, optional add-on Wi-Fi adapter</td>
<td style="text-align:center;">10/100Mbps Ethernet, optional add-on Wi-Fi adapter (Wi-Fi integrated in later models)</td>
<td style="text-align:center;">10/100/1000Mbps Ethernet, 802.11n Wi-Fi w/ Wi-Fi Direct*</td>
</tr>
<tr>
<td><strong>Video Output</strong></td>
<td style="text-align:center;">Composite, Component, S-Video, SCART</td>
<td style="text-align:center;">Composite, Component, S-Video, SCART (HDMI in later models)</td>
<td style="text-align:center;">HDMI only (also HDMI input)</td>
</tr>
<tr>
<td><strong>Resolution</strong></td>
<td style="text-align:center;">up to 1080i</td>
<td style="text-align:center;">up to 1080p</td>
<td style="text-align:center;">up to 1080p (games), up to 4K video playback</td>
</tr>
<tr>
<td><strong>Audio Output</strong></td>
<td style="text-align:center;">RCA,&nbsp;S/PDIF Optical, Stereo, 5.1 Surround</td>
<td style="text-align:center;">RCA,&nbsp;S/PDIF Optical, Stereo, 5.1 Surround</td>
<td style="text-align:center;">HDMI, S/PDIF optical, 5.1 Surround, 7.1 Surround</td>
</tr>
</tbody>
</table>
<p><i>[Correction: The chart originally listed the Xbox One&#39;s RAM as GDDR3, not DDR3. Additionally, the original chart omitted the HDMI output and 7.1 Surround capabilities of the Xbox One. Game Informer regrets the error.]</i></p>
<p>Microsoft says that the Xbox One is roughly eight times as powerful as the Xbox 360 at the end of the day. In addition, the ramifications of Microsoft&#39;s cloud computing initiative could be significant. The company has stated that consoles will be able to offload calculations to cloud processors, which could be significant if developers find it useful to take advantage of.</p>
<p><i><span style="color:#888888;">* The Xbox One&#39;s Wi-Fi Direct capabilities allow it to use its multiple 802.11n Wi-Fi radios to communicate simultaneously with both a standard wireless network and directly with other Wi-Fi devices.</span></i></p>
<p><i><a target="_blank" href="http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx">Visit our Xbox Reveal Headquarters for complete coverage of today&#39;s news.</a></i></p>
<div style="clear:both;"></div>
<p><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-hardware-evolution-chart.aspx">www.GameInformer.com &#8211; The Feed</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/xbox-hardware-evolution-chart/">Xbox Hardware Evolution Chart</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/xbox-hardware-evolution-chart/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EA to show Star Wars plans at E3</title>
		<link>http://gamingbloom.com/2013/05/ea-to-show-star-wars-plans-at-e3/</link>
		<comments>http://gamingbloom.com/2013/05/ea-to-show-star-wars-plans-at-e3/#comments</comments>
		<pubDate>Wed, 22 May 2013 12:00:07 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Plans]]></category>
		<category><![CDATA[show]]></category>
		<category><![CDATA[Star]]></category>
		<category><![CDATA[Wars]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/ea-to-show-star-wars-plans-at-e3/</guid>
		<description><![CDATA[<p>In an E3 conference not so far away, EA will offer a first look at its upcoming Star Wars games. The ink has barely dried on the exclusive contract with Disney in the wake of LucastArts&#8217; demise, but with next-gen consoles around the corner, it&#8217;s no surprise EA is keen to offer a glimpse of [...]</p><p>The post <a href="http://gamingbloom.com/2013/05/ea-to-show-star-wars-plans-at-e3/">EA to show Star Wars plans at E3</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a target="_blank" href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/vaderpalp530dis.jpg" /></a></div>
<p>In an E3 conference not so far away, EA will offer a first look at its upcoming Star Wars games. The ink has barely dried on the <a target="_blank" href="http://www.joystiq.com/2013/05/06/ea-disney-exclusive-rights-star-wars/">exclusive contract with Disney</a> in the wake of LucastArts&#8217; demise, but with next-gen consoles around the corner, it&#8217;s no surprise EA is keen to offer a glimpse of what&#8217;s to come.</p>
<p>The news was spilled on EA&#8217;s The Beat blog by Labels President Frank Gibeau, who name-checked <em>Battlefield 4</em>, EA Sports games, and the Need for Speed franchise as part of the company&#8217;s E3 showcase of next-gen games.</p>
<p>Around the time the post went up, Need for Speed&#8217;s Facebook page uploaded a new screenshot (below the break) of what&#8217;s very likely the next game in the racing series. The shot was tagged with the description &#8220;Have no rules, show no mercy.&#8221;</p>
<p>The screenshot completely negates any possibility of it, but we&#8217;re gonna call it anyway. At E3 next month, prepare to meet <em>Need for Hyperspeed</em>. You heard it here first.
<p><a target="_blank" href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/" rel="bookmark">Continue reading <em>EA to show Star Wars plans at E3</em></a></p>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a target="_blank" href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a target="_blank" href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/">EA to show Star Wars plans at E3</a> originally appeared on <a target="_blank" href="http://www.joystiq.com">Joystiq</a> on Wed, 22 May 2013 07:00:00 EST.  Please see our <a target="_blank" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a target="_blank" href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a target="_blank" href="http://www.joystiq.com/forward/20579239/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a target="_blank" href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/#comments" title="View reader comments on this entry">Comments</a><br />
<a target="_blank" rel="nofollow" href="http://www.joystiq.com/2013/05/22/ea-to-show-star-wars-plans-at-e3/">Joystiq</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/ea-to-show-star-wars-plans-at-e3/">EA to show Star Wars plans at E3</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/ea-to-show-star-wars-plans-at-e3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EA is working on Wii U games after all</title>
		<link>http://gamingbloom.com/2013/05/ea-is-working-on-wii-u-games-after-all/</link>
		<comments>http://gamingbloom.com/2013/05/ea-is-working-on-wii-u-games-after-all/#comments</comments>
		<pubDate>Wed, 22 May 2013 11:00:07 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[Gamasutra]]></category>
		<category><![CDATA[after]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[working]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/ea-is-working-on-wii-u-games-after-all/</guid>
		<description><![CDATA[<p>&#8220;We are building titles for the Nintendo console, but not anywhere near as many as we are for PS or Xbox.&#8221; &#8211; Electronic Arts CFO Blake Jorgensen says that EA is making games for the Wii U after all. &#8230; Gamasutra News</p><p>The post <a href="http://gamingbloom.com/2013/05/ea-is-working-on-wii-u-games-after-all/">EA is working on Wii U games after all</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamasutra.com/db_area/images/news/2013/May/192753/blake.jpg" align="left" hspace="5"/>&#8220;We are building titles for the Nintendo console, but not anywhere near as many as we are for PS or Xbox.&#8221; &#8211; Electronic Arts CFO Blake Jorgensen says that EA is making games for the Wii U after all.                                     &#8230;</p>
<p><img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/O76B8TVdIsY" height="1" width="1"/><br />
<a target="_blank" rel="nofollow" href="http://feedproxy.google.com/~r/GamasutraNews/~3/O76B8TVdIsY/EA_is_working_on_Wii_U_games_after_all.php">Gamasutra News</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/ea-is-working-on-wii-u-games-after-all/">EA is working on Wii U games after all</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/ea-is-working-on-wii-u-games-after-all/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bullets Fly In Battlefield 4 This October</title>
		<link>http://gamingbloom.com/2013/05/bullets-fly-in-battlefield-4-this-october/</link>
		<comments>http://gamingbloom.com/2013/05/bullets-fly-in-battlefield-4-this-october/#comments</comments>
		<pubDate>Wed, 22 May 2013 11:00:05 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[GameInformer]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[bullets]]></category>
		<category><![CDATA[October]]></category>
		<category><![CDATA[This]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/bullets-fly-in-battlefield-4-this-october/</guid>
		<description><![CDATA[<p>Publisher Electronic Arts announced today on the Battlefield Facebook page that the next game will be out this October on multiple platforms, including the recently announced Xbox One. The release date is October 29. The systems included are PC, Xbox 360, PlayStation 3, Xbox One, and PlayStation 4. The game is powered by DICE&#39;s new [...]</p><p>The post <a href="http://gamingbloom.com/2013/05/bullets-fly-in-battlefield-4-this-october/">Bullets Fly In Battlefield 4 This October</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts2013/battlefield4/battlefield4-257-610.jpg" alt="" /></p>
<p>Publisher Electronic Arts announced today on the <a target="_blank" href="https://www.facebook.com/photo.php?fbid=10151453993982672&amp;set=a.10150104682062672.279492.308775617671&amp;type=1">Battlefield Facebook page</a> that the next game will be out this October on multiple platforms, including the recently announced <a target="_blank" href="http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx">Xbox One</a>.</p>
<p>The release date is October 29. The systems included are PC, Xbox 360, PlayStation 3, Xbox One, and PlayStation 4. The game is powered by DICE&#39;s new Frostbite 3 engine.</p>
<p>For more on Battlefield 4 check out <a target="_blank" href="http://www.gameinformer.com/games/battlefield_4/b/pc/archive/2013/03/27/watch-17-minutes-of-battlefield-4-gameplay-footage.aspx">17 minutes of gameplay footage</a> and a story outlining <a target="_blank" href="http://www.gameinformer.com/games/battlefield_4/b/pc/archive/2013/03/27/18-things-we-know-about-battlefield-4.aspx">everything we know about the game</a>.</p>
<div style="clear:both;"></div>
<p><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/b/news/archive/2013/05/21/bullets-fly-in-battlefield-4-this-october.aspx">www.GameInformer.com &#8211; The Feed</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/bullets-fly-in-battlefield-4-this-october/">Bullets Fly In Battlefield 4 This October</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/bullets-fly-in-battlefield-4-this-october/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xbox One, PS4 game box art appears on Battlefield 4 site</title>
		<link>http://gamingbloom.com/2013/05/xbox-one-ps4-game-box-art-appears-on-battlefield-4-site/</link>
		<comments>http://gamingbloom.com/2013/05/xbox-one-ps4-game-box-art-appears-on-battlefield-4-site/#comments</comments>
		<pubDate>Wed, 22 May 2013 11:00:03 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[Appears]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Site]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/xbox-one-ps4-game-box-art-appears-on-battlefield-4-site/</guid>
		<description><![CDATA[<p>Are these the designs for Xbox One and PS4 game covers? The images come via the official Battlefield 4 site, where they&#8217;re pictured prominently on a couple of pages. They may just be EA mock-ups &#8211; no other companies, including Microsoft and Sony, have released any images &#8211; but maybe they are the real deal. [...]</p><p>The post <a href="http://gamingbloom.com/2013/05/xbox-one-ps4-game-box-art-appears-on-battlefield-4-site/">Xbox One, PS4 game box art appears on Battlefield 4 site</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img alt="Xbox One, PS4 game box art appears on Battlefield 4 site" data-src-height="282" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/xboxonebox-1369216258.jpg" /></div>
<p>Are these the designs for <a target="_blank" href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/">Xbox One</a> and <a target="_blank" href="http://www.joystiq.com/tag/ps4">PS4</a> game covers? The images come via the official <em>Battlefield 4</em> site, where they&#8217;re pictured prominently on a couple of pages. They may just be EA mock-ups &#8211; no other companies, including Microsoft and Sony, have released any images &#8211; but maybe they are the real deal. We reckon they look <i>elegantly crisp</i>.
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a target="_blank" href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a target="_blank" href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/">Xbox One, PS4 game box art appears on Battlefield 4 site</a> originally appeared on <a target="_blank" href="http://www.joystiq.com">Joystiq</a> on Wed, 22 May 2013 06:00:00 EST.  Please see our <a target="_blank" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a target="_blank" href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a target="_blank" href="http://www.joystiq.com/forward/20579193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a target="_blank" href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/#comments" title="View reader comments on this entry">Comments</a><br />
<a target="_blank" rel="nofollow" href="http://www.joystiq.com/2013/05/22/xbox-one-game-box-art-appears-on-battlefield-4-site/">Joystiq</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/xbox-one-ps4-game-box-art-appears-on-battlefield-4-site/">Xbox One, PS4 game box art appears on Battlefield 4 site</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/xbox-one-ps4-game-box-art-appears-on-battlefield-4-site/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Official List Of Confirmed Xbox One Games</title>
		<link>http://gamingbloom.com/2013/05/the-official-list-of-confirmed-xbox-one-games/</link>
		<comments>http://gamingbloom.com/2013/05/the-official-list-of-confirmed-xbox-one-games/#comments</comments>
		<pubDate>Wed, 22 May 2013 10:00:18 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[GameInformer]]></category>
		<category><![CDATA[Confirmed]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[official]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/the-official-list-of-confirmed-xbox-one-games/</guid>
		<description><![CDATA[<p>Now that Microsoft took the veil off the Xbox One, we can get to the meat of the next-generation experience &#8211; games. Here is the list of titles we know are confirmed or suspected to be coming to the Xbox One: &#160; Xbox One Exclusives Forza Motorsport 5 &#8211; Microsoft Studios/Turn 10 Quantum Break &#8211; [...]</p><p>The post <a href="http://gamingbloom.com/2013/05/the-official-list-of-confirmed-xbox-one-games/">The Official List Of Confirmed Xbox One Games</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/ubisoft/watchdogs/WatchDogsX1610.jpg" border="0" alt="" /></p>
<p>Now that Microsoft took the veil off the Xbox One, we can get to the meat of the next-generation experience &ndash; games. Here is the list of titles we know are confirmed or suspected to be coming to the Xbox One:</p>
<p>&nbsp;</p>
<p><b>Xbox One Exclusives</b></p>
<p>Forza Motorsport 5 &ndash; Microsoft Studios/Turn 10</p>
<p><span style="font-size:12px;">Quantum Break &ndash; Microsoft Studios/Remedy Entertainment</span></p>
<p>&nbsp;</p>
<p><b>Multi-Platform Games</b></p>
<p><span>Assassin&#39;s Creed IV: Black Flag &ndash; Ubisoft/Ubisoft Montreal</span></p>
<p><span>Battlefield 4 &ndash; Electronic Arts/DICE</span></p>
<p><span></span><span>Call of Duty: Ghosts &ndash; Activision/Infinity Ward</span></p>
<p><span></span>Destiny &ndash; Activision/Bungie</p>
<p><span style="font-size:12px;">FIFA 14 &ndash; EA Sports/EA Canada</span></p>
<p>Madden NFL 25 &ndash; EA Sports/EA Tiburon</p>
<p>NBA Live &ndash; EA Sports/EA Tiburon</p>
<p>Thief &ndash; Square Enix/Eidos Montreal</p>
<p><span style="font-size:12px;">UFC &ndash; EA Sports/EA Canada</span></p>
<p>Watch Dogs &ndash; Ubisoft/Ubisoft Montreal</p>
<p>&nbsp;</p>
<p><b>Next-Gen Games Unconfirmed For Xbox One</b></p>
<p>The Evil Within &ndash; Bethesda/Tango Gameworks</p>
<p><span style="font-size:12px;">The Witcher 3: Wild Hunt &ndash; CD Project Red</span></p>
<p>Wolfenstein The New Order &ndash; Bethesda/Machine Games</p>
<p>That&#39;s what we know so far &ndash; expect a deluge of additional titles as we move into E3 season. We will update this story with new additions as they are announced.&nbsp;</p>
<p>&nbsp;</p>
<p><i><a target="_blank" href="http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx">Visit our Xbox Reveal Headquarters for complete coverage of today&#39;s news.</a></i></p>
<div style="clear:both;"></div>
<p><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/b/news/archive/2013/05/21/the-official-list-of-confirmed-xbox-one-games.aspx">www.GameInformer.com &#8211; The Feed</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/the-official-list-of-confirmed-xbox-one-games/">The Official List Of Confirmed Xbox One Games</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/the-official-list-of-confirmed-xbox-one-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CryEngine 3 already runs on Xbox One</title>
		<link>http://gamingbloom.com/2013/05/cryengine-3-already-runs-on-xbox-one/</link>
		<comments>http://gamingbloom.com/2013/05/cryengine-3-already-runs-on-xbox-one/#comments</comments>
		<pubDate>Wed, 22 May 2013 10:00:09 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[Joystiq]]></category>
		<category><![CDATA[already]]></category>
		<category><![CDATA[CryEngine]]></category>
		<category><![CDATA[Runs]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/cryengine-3-already-runs-on-xbox-one/</guid>
		<description><![CDATA[<p>Crysis has thrown its card into the hat of today&#8217;s Xbox One announcements, to say that CryEngine 3 does indeed run on Microsoft&#8217;s new console. The company is already licensed to provide middleware and tools for Xbox One, which means that any developers looking to use CryEngine 3 to make their games will have no [...]</p><p>The post <a href="http://gamingbloom.com/2013/05/cryengine-3-already-runs-on-xbox-one/">CryEngine 3 already runs on Xbox One</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a target="_blank" href="http://www.joystiq.com/2013/05/21/cryengine-3-already-runs-on-xbox-one/"><img alt="CryEngine 3 already runs on Xbox One" data-src-height="329" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/cryengine3.jpg" /></a></div>
<p>Crysis has thrown its card into the hat of today&#8217;s <a target="_blank" href="http://joystiq.com/tag/xbox-one">Xbox One</a> announcements, to say that CryEngine 3 does indeed run on Microsoft&#8217;s new console. The company is already licensed to provide middleware and tools for Xbox One, which means that any developers looking to use CryEngine 3 to make their games will have no problem running the code on the new box.</p>
<p>There are a number of titles already announced for the Xbox One, but nothing <a target="_blank" href="http://en.wikipedia.org/wiki/CryEngine#CryEngine_3_2">using CryEngine 3</a> just yet. Don&#8217;t weep, though; We&#8217;re sure to hear about something soon.
<p><a target="_blank" href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/" rel="bookmark">Continue reading <em>CryEngine 3 already runs on Xbox One</em></a></p>
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a target="_blank" href="http://www.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a target="_blank" href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/">CryEngine 3 already runs on Xbox One</a> originally appeared on <a target="_blank" href="http://www.joystiq.com">Joystiq</a> on Wed, 22 May 2013 05:00:00 EST.  Please see our <a target="_blank" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a target="_blank" href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a target="_blank" href="http://www.joystiq.com/forward/20578972/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a target="_blank" href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/#comments" title="View reader comments on this entry">Comments</a><br />
<a target="_blank" rel="nofollow" href="http://www.joystiq.com/2013/05/22/cryengine-3-already-runs-on-xbox-one/">Joystiq</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/cryengine-3-already-runs-on-xbox-one/">CryEngine 3 already runs on Xbox One</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/cryengine-3-already-runs-on-xbox-one/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Postmortem: Roblox Mobile</title>
		<link>http://gamingbloom.com/2013/05/postmortem-roblox-mobile/</link>
		<comments>http://gamingbloom.com/2013/05/postmortem-roblox-mobile/#comments</comments>
		<pubDate>Wed, 22 May 2013 09:00:08 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[Gamasutra]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Postmortem]]></category>
		<category><![CDATA[Roblox]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/postmortem-roblox-mobile/</guid>
		<description><![CDATA[<p>The popular Lego-like kids&#8217; virtual world needed a great mobile app and needed it fast &#8212; and this feature-length post covers what went right and wrong in its four-month dev cycle. &#8230; Gamasutra News</p><p>The post <a href="http://gamingbloom.com/2013/05/postmortem-roblox-mobile/">Postmortem: Roblox Mobile</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamasutra.com/db_area/images/news/2013/May/192637/portrait-3.jpg" align="left" hspace="5"/>The popular Lego-like kids&#8217; virtual world needed a great mobile app and needed it fast &#8212; and this feature-length post covers what went right and wrong in its four-month dev cycle.                                             &#8230;</p>
<p><img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/xXfbTrgq4k8" height="1" width="1"/><br />
<a target="_blank" rel="nofollow" href="http://feedproxy.google.com/~r/GamasutraNews/~3/xXfbTrgq4k8/Postmortem_ROBLOX_Mobile.php">Gamasutra News</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/postmortem-roblox-mobile/">Postmortem: Roblox Mobile</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/postmortem-roblox-mobile/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Designing The Xbox One</title>
		<link>http://gamingbloom.com/2013/05/designing-the-xbox-one/</link>
		<comments>http://gamingbloom.com/2013/05/designing-the-xbox-one/#comments</comments>
		<pubDate>Wed, 22 May 2013 09:00:05 +0000</pubDate>
		<dc:creator>Blossom</dc:creator>
				<category><![CDATA[GameInformer]]></category>
		<category><![CDATA[designing]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://gamingbloom.com/2013/05/designing-the-xbox-one/</guid>
		<description><![CDATA[<p>Microsoft put its new box on stage during its reveal event. Here&#8217;s the story behind that half-shiny black rectangle. The new Xbox is already creating a bit of a stir, just based on its boxy exterior. Some see a futuristic device that will be at home next to any number of other consumer electronics. Others [...]</p><p>The post <a href="http://gamingbloom.com/2013/05/designing-the-xbox-one/">Designing The Xbox One</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://media1.gameinformer.com/imagefeed/featured/microsoft2013/XBOXREVEAL/overflow/xboxdesign0521-610.jpg" border="0" style="max-width:610px;" alt="" /></p>
<p>Microsoft put its new box on stage during its reveal event. Here&rsquo;s the story behind that half-shiny black rectangle.</p>
<p>The new Xbox is already creating a bit of a stir, just based on its boxy exterior. Some see a futuristic device that will be at home next to any number of other consumer electronics. Others have compared it unfavorably to a decades-old cable box. Regardless of where you fit, Microsoft didn&rsquo;t create the Xbox One&rsquo;s shell impulsively. It&rsquo;s the result of years of work and refinement. Here&rsquo;s how Microsoft reached the finished product. (Click <a target="_blank" title="here" href="http://www.gameinformer.com/b/news/archive/2013/05/21/hands-on-with-xbox-one-39-s-new-controller.aspx">here</a> for a look behind the controller&#39;s redesign.)</p>
<p>&ldquo;We chose this direction because it felt understated, it felt more premium, and it felt more like entertainment,&rdquo; says Carl Ledbetter, Microsoft&rsquo;s senior principal creative director. &ldquo;This isn&rsquo;t just a gaming console. It&rsquo;s really bringing a whole lot more in addition to games to people. We wanted it to feel like more about the entertainment system that people have at home and fit in with what people have.&rdquo;</p>
<p>The system is about the same size as the original Xbox, though its 90-degree corners make it seem less monstrous. The console&rsquo;s powerful innards require plenty of venting &ndash; the company clearly hasn&rsquo;t forgotten about the Xbox 360&rsquo;s so-called &ldquo;red ring of death&rdquo; &ndash; and fully half of the system&rsquo;s top is designed to accommodate airflow.</p>
<p>The case&rsquo;s proportion should be familiar, too. &ldquo;This proportion is based on the cinematic aspect ratio of 16:9 and how that could be split in a 50/50 way,&rdquo; Ledbetter says. The top is visually divided into two. &ldquo;Half of that is a glossy finish, and half of that is a matte texture. We did exhaustive work on the vent design to create something that was more about a texture and something that felt like it could come from the world of the digital world of the UI and also allow the console to breathe really quietly.&rdquo;</p>
<p>The box is a rich, shiny black (it&rsquo;s a color that Microsoft is calling &ldquo;liquid black&rdquo;), and Ledbetter cracks a double <i>This is Spinal Tap </i>joke about the team turning black up to 11. The system lights aren&rsquo;t pale green, but are instead a glowing white. &ldquo;We switched to white for a couple reasons,&rdquo; Ledbetter explains. &ldquo;Number one is this is more than about just gaming, so we wanted to symbolize that it does more. Secondly, we wanted it to be different from 360. [The Xbox 360] has a signature green element, and this is different from that.&rdquo;</p>
<p>Kinect 2.0&rsquo;s design follows the same design cues as the main box. &ldquo;In the last Kinect sensor, it had all of those camera windows in the front,&rdquo; Ledbetter says. &ldquo;This one is now all about feeling more clean, and we created this glasslike front lens on the front that essentially hides all the cameras behind it. What it does is it allows all this stuff to come through, but it&rsquo;s not blasting you with all these details and components and technology stuff.&rdquo;</p>
<p>&nbsp;</p>
<p><i>Visit our <a target="_blank" title="Xbox Reveal Headquarters" href="http://www.gameinformer.com/b/news/archive/2013/05/20/your-xbox-reveal-headquarters.aspx">Xbox Reveal Headquarters</a> for complete coverage of today&#39;s news.&nbsp;</i></p>
<div style="clear:both;"></div>
<p><a target="_blank" rel="nofollow" href="http://www.gameinformer.com/b/news/archive/2013/05/21/designing-the-xbox-one.aspx">www.GameInformer.com &#8211; The Feed</a></p>
<p>The post <a href="http://gamingbloom.com/2013/05/designing-the-xbox-one/">Designing The Xbox One</a> appeared first on <a href="http://gamingbloom.com">GamingBloom</a>.</p>]]></content:encoded>
			<wfw:commentRss>http://gamingbloom.com/2013/05/designing-the-xbox-one/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk: basic
Page Caching using disk: enhanced
Object Caching 1469/1469 objects using disk: basic

Served from: gamingbloom.com @ 2013-05-22 06:27:43 -->