Master of The Free World Productions | Jumpcut Entertainment Network

Get a job: Skydance Interactive is hiring a 3D Artist

Skydance Interactive is looking for a talented 3D Artist to work on both character and environment pieces for the multiplayer FPS, PWND. …


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Why there are ‘no shortcuts’ to making people care about your game’s characters

Learn how you can put trust in your players to grow attached with your characters at this year’s GDC. …


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Blog: Building a scalable online game with Azure, part 1

In this blog series, I’m walking you through the basics of getting your gaming backend up and running in the cloud and storing your player data in a scalable cloud storage. …


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Gabe Newell discusses the downsides of working at Valve

“There are plenty of great developers for whom this is a terrible place to work,” Newell said. “People at Valve have to get used to working without a safety net.” …


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Get cutting-edge graphics tips from Nvidia, Ubisoft and more at GDC 2017

GDC 2017 organizers are offering an early look today at the scope and ambitions of the Advanced Graphics Techniques Tutorial Day that will help kick off the conference later this month. …


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Road to the IGF: Student project Un Pas Fragile

A frog ballet dancer takes her first hesitant steps alongside the player in Un Pas Fragile. “It’s a slow-mo WarioWare that tells a story,” says developer Géraud de Courrèges. …


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Blog: A design discussion – Bloodborne vs Dark Souls 3

From Software has been refining their action RPG design to a tee, and it’s now time to break down two of their biggest hits. …


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Don’t miss all the great VR-focused sessions and events at GDC 2017!

From the 50+ VR-focused sessions at GDC 2017 to the two full days of game/entertainment VR talks during VRDC @ GDC to the special VRDC mixer, here’s a rundown of all the cool VR/AR stuff at GDC 2017! …


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Nintendo might not have flourished without help from the Yakuza

A recent video from Eurogamer takes a deeper look at Nintendo’s origins as a playing card company and how the Yakuza and illegal gambling rings helped the company survive. …


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Don’t Miss: How to train players right, so they don’t hate learning to play

Designer Mike Stout takes a look at examples of in-game training that skip the boring tutorials and teach players the rules of the game by letting them play the game. …


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