Master of The Free World Productions | Jumpcut Entertainment Network

Investors pour $55 million more into mobile game publisher Scopely

Mobile game firm Scopely has managed to raise $ 55 million in a Series B round of financing, and it plans to put that money towards expanding its developer ecosystem and investing in games. …


Gamasutra News

Blog: Game UX Summit sessions roundup

Epic Games director of user experience Celia Hodent brings us a detailed roundup of the Game UX Summit. …


Gamasutra News

Political snarls drive prominent game educators out of Wisconsin

Frustrated with an inhospitable political climate, University of Wisconsin-Madison game researchers/educators Constance Steinkuehler and Kurt Squire are planning to decamp for California. …


Gamasutra News

Don’t Miss: Drugs, randomness, and moral grey areas in We Happy Few

Now that the game is out on Early Access, take a moment to read our chat with Compulsion Games’ creative director Guillaume Provost about We Happy Few’s intriguing design and development. …


Gamasutra News

Check Out Both Marvel Ultimate Alliance Re-release Launch Trailers

Marvel Ultimate Alliance has been a unicorn for many gamers. The last title was released in 2009, and while it wasn’t quite as good as the original, fans have been clear they want another.

While we’re still miles away from Marvel Ultimate Alliance 3, the fact that Marvel Games and Activision are pulling the first two out of moth balls is good news. Both games are team-based action-RPGs featuring progression systems, different costumes, and bonuses based on hero combinations.

You can check out the trailers for both releases below:

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Both games are out on PlayStation 4 and PC today. The Xbox One versions drop on July 28. Each costs $ 40, or you can get them in a bundle for $ 60. As for whether the DLC is included, we’re still waiting to hear.

The information we’ve received isn’t quite clear, but we’re cautiously hopeful. We’ll update once we know for sure.

www.GameInformer.com – The Feed

New Trailer For Civilization VI Reveals The Power Of The French Throne

The civ leader trailers just keep coming for Sid Meier's Civilization VI, and this time Catherine de' Medici of France gets her time in the spotlight, showing off new features for the France pack.

Catherine de' Medici was married to King Henry II of France, and served as Queen from 1547-1559. Her three sons went on to rule as King during her lifetime, which was during a period of relentless religious and civil war. Despite the conflict, it is said Catherine de' Medici played an integral role in maintaining the monarchy in France, and is heralded as one of the most powerful women in Europe during that period.

Following Montezuma I of the AztecsQin Shi Huang of ChinaHojo Tokimune of Japan, Cleopatra of EgyptQueen Victoria of England, and President Roosevelt for America, de' Medici's new trailer shows us what new features come along with her leadership of the French civ. France's special ability is grand tour, which gives a bonus when constructing mid-game wonders and extra tourism from all the wonders you construct. France's unique unit are the Garde Imperiale, who historically were elite soldiers collected by Napoleon Bonaparte in 1799 that fought alongside him until the Battle of Waterloo. In-game they get a bonus for fighting on the starting capital's home continent and get great general points from kills.

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France's unique tile improvement is the Château. It must be built beside a river and it provides culture and special bonuses for being near wonders. As for perks surrounding de' Medici herself, since she was skilled at espionage during her reign, you can use her ladies-in-waiting to procure valuable diplomatic information about every civ she meets. Once you research castles she'll receive an extra spy as well.

Sid Meier's Civilization VI comes to PC on October 21. For more, check out what new gameplay changes are in store for the latest in the series.       

www.GameInformer.com – The Feed

Destiny On Xbox 360, PS3 Gets Its Final Scheduled Patch Today

It’s the end of the road for Destiny on last-gen consoles. What you play today is the final version of the game on those platforms excepting emergency fixes.

Today’s 2.3.1.0 also lays the foundation for September 20’s Rise of Iron DLC. The update fixes a few small things, including some class abilities, a timing error related to weekly activities, and the Apotheosis Veil’s availability from the blueprint kiosk.

Most importantly, this patch delivers the Moments of Triumph book to those that had a full Postmaster inventory when it was distributed. You should see the update download next time you’re online.

www.GameInformer.com – The Feed

Quantic Dream exec joins Hitman developer Io Interactive

The former director of production at Quantic Dream cites Io Interactive’s success with the Hitman series as the reason for his job change. …


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Quadrilateral Cowboy Review – An Enthralling Hacking-Based Adventure

It’s the dead of night. You clamber up through a hatch to see the skyscraper where the confidential contract you need to photograph is hidden deep within. Using your portable computer, referred to as your ‘deck,’ you hack open doors and grates to amble on toward your target, disabling security systems along the way. When you finally reach your target, you snap some shots of the contract and then leave just as quietly as you came, vanishing without anyone ever knowing you were there. The perfect crime.

Like most good puzzlers, Quadrilateral Cowboy is about the agony of grasping at epiphany as well as the deep sense of satisfaction you earn when finally overcoming whatever conundrum is blocking your path. However, Quadrilateral Cowboy excels because of its structure and the sheer joy of the gizmos it gives you to solve its puzzles. The game is comprised of a series of heists carried out in a virtual world. You begin with only your deck, which lets you input commands and run various programs. This starts out simple enough, allowing you to manipulate certain objects in the environment to progress through each level. For example, if a locked door blocks your path, you can input “door1.open” in the deck’s command line to unlock it.

As Quadrilateral Cowboy goes on, it introduces new elements that make things trickier, expanding your ability set while also making puzzles more complex. That next door you want to unlock? It probably has a timer attached to it that causes an alarm to ring if it’s open longer than three seconds, which dings your performance stats and—in later levels—will kill you outright. To bypass this obstacle, you have to add a qualifier to your command: door1.open (3), with the number in parenthesis representing how many seconds the door will stay open. Soon you must to string together commands like this in order to quickly bypass cameras and locked doors to reach your target.

And that’s only the opening levels, when it’s just you and your deck. To say too much about the other gadgets Quadrilateral Cowboy throws into the mix would spoil a lot of its charming aesthetic, an alluring oddball combination of retro espionage and cyberpunk. There are mobile camera robots, turret guns hidden in suitcases, and an entire arsenal of cool devices that wouldn’t be out of place in a ‘70s spy thriller. Nearly all of them can be controlled by your deck and are essential to completing heists because they give you new avenues to a target that might be locked behind an unhackable door or immovable obstacle.

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Most heists play out basically the same way. You’re given a gadget that you earn with money from the last set of missions and it becomes the key tool for getting through the next three missions, which collectively serve as the heist. The first mission teaches you the basics of the tool, the next expects you to use it in combination with whatever else you have in your belt, and the last mission is usually pretty tricky, forcing you into situations where you must carefully consider how to use that device to get where you need to go. This might mean navigating a tiny robot through a ventilation shaft or positioning your suitcase turret in an unexpected location so you can hit a necessary button with a bullet.

One of the most surprising things about the game is how accessible it is despite its emphasis on hands-on, command line hacking.The controls take a few tries to get used to, but once you’re in the swing of things, it becomes relatively simple to pull off some of the more challenging feats, like making your miniature robot perform acrobatics around a room to hit a switch or stringing together a bunch of actions to occur within a matter of seconds. If that's  too much of a hassle and you want to just experience the story, a “tourist mode” turns off all security alarms and unlocks doors, which makes failing the game impossible. However, Quadrilateral Cowboy's puzzles are a treat to take on and heists are structured in a way that new gizmos were introduced just as I was growing tired of the last one, so tourist mode was never a temptation for me. The pacing of these heists creates an enjoyable experience that’s difficult to stop playing. I even revisited some of the bite-sized missions to beat my previous times.

Between missions, you’re free to explore the base of operations you and your fellow thieves use as well as other areas outside of the heist zones. The narrative is not communicated through dialogue or cutscenes, but instead through action-heavy set pieces as well as environmental storytelling. One of my favorite parts involves how the trio of robbers carpool to work, so you explore each character’s home when you go to pick them up in the early hours of the morning. We might not get a long soliloquy or have a drawn out conversation with Maisy, one of your companions, but the gadgets-in-progress on her workbench as well as the trophies on her wall tell us more than enough about her personality. Quadrilateral Cowboy’s storytelling is slightly surreal, but not to the point of being infuriatingly enigmatic. Instead, the narrative is one of its best qualities, with the story culminating in an ending that's quite memorable.

Quadrilateral Cowboy is a strange, fantastic journey that will likely charm and test you in equal measure. I expect to come back to it many times over the next few months despite having completed it, searching the environments for nuggets of the story hidden away in the corners of each level and striving to become the best thief this side of cyberspace.

www.GameInformer.com – The Feed

Make Your Couch A Front Row Seat At BlizzCon 2016 With Virtual Ticket

If you love Blizzard but hate travelling, you can still have a front row seat to its 25th anniversary at Blizzcon 2016 in Anaheim, CA. Following the trend of past years, fans can watch Blizzcon 2016 from anywhere in the world in the comfort of their own homes through the use of a virtual ticket.  

The event runs November 4-5, and this is the 10th annual Blizzcon to date. The virtual ticket grants HD coverage to both days of convention content. The price of the ticket is $ 39.99, and it provides coverage of developer panels, in-depth interviews with the dev teams, community contests, and the closing ceremonies. The ticket also includes on-demand replay of any main-stage and panel-stage events for up to three weeks after the show.

Some commemorative bonuses also come with the purchase of a virtual ticket. You can unlock in-game items for World
of Warcraft, StarCraft II, Diablo III, Hearthstone, Heroes of the Storm, and Overwatch. You also can pre-purchase a BlizzCon goody bag for $ 35, which are in limited supply and only available to ticket holders. Included in the goody bag is BlizzCon X stein, a World of Warcraft  faction coaster, a Heroes of the Storm E.T.C. guitar pick keychain, a Hearthstone tablet cleaning cloth, an Overwatch inflatable Reinhardt hammer, a StarCraft II baby overlord antenna topper, and a Diablo III gaming dice set. For virtual ticket holders, the goody bag will ship on or before November 4. 

There is also some free coverage for those who don't purchase a virtual ticket, as the opening ceremony and the eSports tournaments will be streamed live and for free on Blizzard's website. This includes coverage of the global finals for the 2016 StarCraft II World Championship Series, World of Warcraft Arena World Championship, Hearthstone World Championship, Heroes of the Storm Fall Championship, and more           

To purchase a virtual ticket, head here. Ticket purchases are limited to one per Battle.net account, and content will only be broadcasted in English. For more BlizzCon, check out the coolest sights from last years event including some impressive cosplayers and huge Overwatch statues.     

www.GameInformer.com – The Feed