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Rune Factory Producer Addresses Neverland Closure

Earlier this week, Rune Factory developer Neverland announced that it would be ceasing operations and filing for bankruptcy. A producer at Rune Factory publisher Marvelous AQL, Yoshifumi Hashimoto, offered a statement on the future of the series.

Hashimoto's comment appears on a post on the Marvelous AQL website, which was translated by Siliconera:

Hello, Hashimoto here.

How are you guys enjoying Rune Factory 4?
I’d like to take this occasion to make a comment about the future.
As of now, it’ll still remain a secret as to what kind of title we’ll be releasing next, but I can say that the staff members are still doing great.
I will leave it at that for now, and I thank you for your continued support.

Producer, Yoshifumi Hashimoto

Rune Factory is a still a franchise owned by Marvelous AQL, so we could see more entries in the future – just not from Neverland. Head here for our review of Rune Factory 4.

[Source: Neverland, via Siliconera]


Our Take
Hashimoto's statment is vague, but the assumption is that even if the developer is experiencing problems, the Rune Factory franchise probably still has a future. The series has never been a massive success in North America, but it has a very dedicated fanbase, and I would be surprised if a Rune Factory 5 didn't surface at some point in the future. – The Feed

New Mew-Genics Update Reveals Collectible Furniture

It's "Caturday," which means Team Meat has a new update for Mew-Genics. Today, it's all about furniture and Animal Crossing.

Furniture is a new feature that has been added to Mew-Genics recently, and Team Meat is hoping it scratches the same collection itch that inspires players to keep returning to Animal Crossing. Different furniture and where it is placed affects different statistics in a multitude of ways. There are a planned 750 pieces of furniture of assorted sizes, with alternate rare pieces that increase the number of furniture pieces even further.

You can check out the official Mew-Genics website for the full update, and if you're still unclear what exactly the next game from the makers of Super Meat Boy is (and you're not alone), a helpful FAQ was posted recently answering some common questions about the game.

[Source: Mew-Genics] – The Feed

Rune Factory, Lufia developer Neverland Co. to file for bankruptcy

Rune Factory and Lufia series developer Neverland Co. has ceased operations and will file for bankruptcy soon, the studio revealed on its website. Siliconera reports that Neverland’s statement cites recent “changes in the business environment” as one of the studio’s difficulties. Attempts to secure funding for Neverland’s future development have been unsuccessful.

The news follows a statement in August from Yoshifumi Hashimoto, a producer with Rune Factory 4‘s publisher, Marvelous AQL. Weeks after its release, Hashimoto stated that RF4 had performed well enough to “greenlight a sequel.” Hashimoto also posted on Marvelous AQL’s blog for RF4 after Neverland announced its closure, teasing that while the publisher’s next title will “remain a secret,” the staff members are doing well.

JoystiqRune Factory, Lufia developer Neverland Co. to file for bankruptcy originally appeared on Joystiq on Sat, 30 Nov 2013 16:30:00 EST. Please see our terms for use of feeds.

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Reader Discussion: Are You Using The Xbox One’s Kinect Voice Commands?

One of the big selling points of the Xbox One is that you can talk to it – but you don't have to. Are you using the console's voice commands?

The Xbox 360 and its Kinect were capable of receiving voice commands, but it was borderline useless. I made an effort to use it on a few occasions, but it never worked without repeated attempts and the raising of my voice. I gave up and started using the controller every time.

The Xbox One's Kinect works significantly better. It's not quite Start Trek technology where I can talk to the console using my normal speaking voice and it works every time, but I have been very impressed with its consistency and ability to recognize my voice.

I am still using the controller to select applications and for the majority of functions, but I have been using the voice commands to pause and play movies and to turn on the console. Those are functions I want to use, but the controller is usually off.

What about you? Are you using the voice commands? Or are you sticking with the controller? – The Feed

Europe: 12 Deals of Christmas PSN sale for PS3, Vita games starts Dec 1

On the first day of Christmas, Sony gave to you – provided of course that you live in one of the countries serviced by Sony Computer Entertainment Europe – a bunch of sales on various gaaaaaaames. From December 1 to Christmas Day, SCEE will be offering a total of 24 deals on PlayStation 3 and PS Vita games as part of its “12 Deals of Christmas” promotion.

Starting tomorrow, and every 48 hours thereafter, Sony will announce two new sales for the PlayStation Store: one for PS3, and one for Vita. You can check with the PlayStation Blog to stay current with the sales before Santa takes them back to the North Pole they end on December 25.

JoystiqEurope: 12 Deals of Christmas PSN sale for PS3, Vita games starts Dec 1 originally appeared on Joystiq on Sat, 30 Nov 2013 15:00:00 EST. Please see our terms for use of feeds.

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Gran Turismo 6 Trophy List Reveals “Low-Gravity Conditions”

Gran Turismo 6's Trophy list is online, and it offers a few more details about the lunar rover vehicle we saw in a trailer earlier this month.

Most of the achievements are straightforward, with awards for getting stars and gold, and for bumping into cones, but the most interesting Trophies appear to take place on the moon. The 'Moon Mission Accomplished!' and 'One Ginat Leap' Trophies task players with completing all the lunar exploration missions and making a three-second jump in low-gravity conditions.

You can find the full list of Gran Turismo 6's Trophies on Exophase.

(Please visit the site to view this media)

[Source: Exophase]

Our Take
I love the idea of Polyphony's commitment to realistic racing and physics taken to the moon. Past video games have taken us to the moon, even in vehicles, but I doubt any have offered the representation of the moon's physics like Gran Turismo 6 will. I also hope that you will be able to drive more than just the lunar rover up there, just for the sake of absurdity – something Gran Turismo is, admittedly, not known for. – The Feed

Contra III: The Alien Wars Now Available On The Wii U eShop

One of the 16-bit era's best co-op games is now available on the Wii U's virtual console.

The typical Wii U Virtual Console pricing structure applies here: the game is $ 7.99, but if you purchased and downloaded the game for your Wii, then you will only have to pay $ 1.50 to upgrade to the Wii U version.

It may not be Contra III, but we recently Replayed Neo Contra and had a great time.

(Please visit the site to view this media)

Our Take
I'm a big fan of Contra III, so I am very happy to see this on Wii U. There are a lot of other games we're still missing, though. Most of them begin with the word Final and end with the word Fantasy (and a number). – The Feed

PlayStation Network’s Redeem Voucher Function Temporarily Suspended

The PlayStation 4 launched in Europe yesterday and the influx of new PlayStation users has made it necessary to temporarily suspend the ability to redeem codes.

The PlayStation Network's other functions, like online multiplayer, are unaffected. A post on the the PlayStation Blog shares some more details:

To minimize the inconvenience we have suspended the “redeem voucher” functionality while we investigate further. Unfortunately this means that money cards, product vouchers, PlayStation Plus vouchers, PS3-PS4 upgrade vouchers and any other vouchers for digital content are not redeemable at this time.

Sony says that it will offer an update soon.

[Source: PlayStation Blog]


Our Take
I was able to redeem a code late last night, which was after Sony posted this notice online. The service might already be back up, or it might not be down for everyone. Regardless, if you try to redeem a code and it doesn't work, this is likely why. – The Feed

Sega confirms ‘Shenmue 3′ trademark is fake

Are you a fan of the Shenmue series that would love to play a new installment in the series? Well, run to your room, dig out your Dreamcast and replay the existing installments at an obnoxious volume, because Sega has stopped by to deliver the news that no one wants to hear. A recent trademark listing for a “Shenmue 3″ was fake and not at all affiliated with Sega, the publisher told Eurogamer.

The representative stated that Sega is “looking into the origins of this application,” but in the mean time, the listing filed with the Office of Harmonization for the Internal Market has already disappeared.

As if people on the Internet enjoy the dismay of others, rumors of HD ports of the first two Shenmue games for XBLA and PSN popped up last year as well. We’re starting to wonder if Shenmue fans can even react to news like this anymore, or if the years of disappointment have left them completely stoic.

JoystiqSega confirms ‘Shenmue 3′ trademark is fake originally appeared on Joystiq on Sat, 30 Nov 2013 19:30:00 EST. Please see our terms for use of feeds.

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Forza Motorsport 5 On & Off The Track

I never said I was the world's greatest driver, and now you have the video proof. Alternately, if you want to see a full race at Sebring and what it's like to blow a lead, then this video is for you.

Sebring International Raceway (Full Circuit)

This footage was taken from a race in the Specialized league in the Rally Legends championship series. I raced a Ford RS200 Evolution (1985) with a custom mod/Roy Lichtenstein livery I created in the paint shop. I hadn't actually raced much with a rally car in the game up until this point, and it took a little getting used to. The acceleration wasn't the greatest, and naturally the car's grip vs. sliding breakpoint was different than the cars I'd previously driven.

I like this track because it has some nice turns without being filled with hard chicanes that force you to slow down to a crawl. That being said, as you can see it can be easy to get yourself in the grass.

Apart from the necessity to use a rewind here and there, you can take a look at the track/game's sunlight effect (there is no variable weather, so the sun will hit you at the same points on the same tracks), damage, and the Driveatars in action. As I mentioned in my review of the game, I was impressed how they were implemented in Forza 5.

(Please visit the site to view this media)

Audi R8 Coupe 5.2 FSI quattro In Forzavista

Every car in the game can be viewed with this showroom feature, and with narration talking about the cars and other details exposed, it can be worth taking a tour of the contents of your garage.

(Please visit the site to view this media) – The Feed