What makes an indie eSport? Games like Nidhogg, Pole Riders, Bari Bari Ball, and Ramiro Corbetta’s Hokra certainly qualify as spectator games. But what makes an eSport, the indie equivalent of Starcraft? Minimalism is important, competition is important, and ease of play is incredibly vital. Perhaps most necessary, though, is the vibe. To Corbetta, that feeling can be likened to the difference between designing for the stadium experience and a televised experience. Traditional sports, like …
Making eSports on an indie developer’s budget
October 6, 2012 by Leave a Comment
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