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Capcom comes to grips with player metrics

“We often remind our staff that ‘figures are living and breathing organisms’… The bottom line is that we think game data is a genuine reflection of gamer habits and attitudes, and thus needs to be given top priority and examined directly.”- Kazunori Sugiura, general manager of consumer game development at Capcom, discusses the differences between making home console games, and creating social games. With the company gradually moving into the social games space, Sugiura and …


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