During the Classic Gaming Expo in Las Vegas, we got a chance to interview David Crane, co-founder of Activision and creator of Pitfall. Crane had an interesting take on casual games, which many consider to be a fad.
During our interview, we asked Crane if he planned on bringing his current JungleVenture project to mobile devices, and he said that they’d have to wait and see how well fans responded to their Kickstarter program before they knew how many platforms they could bring the game out on. Then he went to comment on the current state of gaming.
“I think it’s hilarious because there must have been some kind of miracle, because ten years ago everyone was playing these kinds of games and now everyone forgot they existed just because they’re on phones now.”
“I kind of feel like I’ve always made casual games. I make games for people who like to have fun and enjoy games on any level. Games are about diversion; that’s very casual.
If you ask someone what they thought a casual game was a few years ago, they might have said something like Angry Birds. Now they’ll probably say something like Farmville. I don’t like to lump those social games in with casual games. I think it’s those Zinga-like games that give the “casual” market a bad name.”
What do you think? Do you agree with David Crane? How do you define a casual game?