[Gamasutra contributor Ryan Langley examines April 2012's Xbox Live Arcade debuts and continuing successes, with charts and Leaderboard data showing the performance of titles like Trials Evolution, The Walking Dead and Fez] While March was the end to a promotion, we’ve started up once again in April with “Arcade Next,” a four-game push to show that new titles are now able to have more Achievement points. Among them are Trials Evolution, but that’s not to …
A settlement has been reached between Activision and former Infinity Ward heads Jason West and Vince Zampella.
An attorney for the case confirmed to Game Informer a settlement between the parties, which includes Activision, Jason West, Vince Zampella, and the Infinity Ward Employee Group, was reached this afternoon, but was unable to provide further details. The terms of the deal are strictly confidential.
"The company does not believe that the incremental one-time charges related to the settlement will result in a material impact on its GAAP or non-GAAP earnings per share outlook for the current quarter or the calendar year, due to stronger-than-expected operating performance in the current quarter," Activision said.
A spokesperson for EA issued the following statement to Game Informer: “Activision’s refusal to pay their talent and attempt to blame EA were absurd. This settlement is a vindication of Vince and Jason, and the right of creative artists to collect the rewards due for their hard work.” Activision reached a settlement with Electronic Arts earlier this month.
Game Informer recently conducted an interview with Jason West and Vince Zampella where the duo talks about their side of the story. You can read about it here.
The Witcher 2: Assassins of Kings has sold over 1.7 million copies worldwide, developer CD Projekt announced during its conference yesterday.
The figure includes both the PC and recently released Xbox 360 version, though a breakdown for each system wasn’t offered.
Furthermore, a Mac version of the RPG was confirmed as well. Expect that sometime this fall.
Ubisoft is gearing up to unleash the Rabbids once again. Rabbids Rumble, a minigame collection with a solo campaign and multiplayer turn-based battles, launches on the 3DS this November.
Using StreetPass, players can discover new Rabbids and train ‘em up, unlocking new combat abilities. StreetPass also lets players “share scores, gain training bonuses and compete in battles to unlock new Rabbids and items.”
Gallery: Rabbids Rumble (3DS)
[In this weekly column, Gamasutra rounds up the most popular paid and free iPad gaming applications on the App Store as of today, with Fruit Ninja HD, Autumn Dynasty and Air Mail currently ranking among the platform's top downloads.] This week’s top paid titles are: 1. Angry Birds Space HD (Rovio, $ 2.99) 2. Where’s My Water? (Disney, $ 0.99) 3. Fruit Ninja HD (Halfbrick, $ 0.99) 4. Bejeweled HD (PopCap, $ 3.99) 5. Autumn Dynasty (Bulkypix, $ 4.99) 6. …
Max Payne 3 comes out on PC June 1st, and Rockstar Games has released a trailer comprised entirely of footage from the PC version for your viewing delight.
Max Payne 3's PC version will support scalable high-resolution textures and character models, DirectX11 features, multi-monitor support, LAN support and 3D. Full system specs and pre-order information are available here at Rockstar's website.
(Please visit the site to view this media)
As predicted, Sniper Elite V2‘s pre-order DLC will be made available to all, allowing everyone to kill Hitler soon enough. Next week, even.
June 5th is when the “Assassinate the Führer” content will pop on on Xbox Live and the 6th on PSN. It’ll be priced at 800 MS Points and £7.99 / €10 respectively.
We only have word on the European release for now, but chances are the US won’t be left behind.
X-Men Destiny and Too Human developer Silicon Knights plans to appeal a recent court loss to Epic Games, studio head Denis Dyack told Joystiq. After losing a five-year-long lawsuit this week to Epic Games, Silicon Knights was ordered to fork over $ 4.45 million in damages to Epic. Dyack said he was “disappointed by the outcome,” and that his company would appeal the ruling.
Silicon Knights sued Epic Games in 2007 due to a dispute over Silicon Knights’ licensing of Epic’s Unreal Engine 3. SK claimed that Epic intentionally withheld pieces of the engine – an engine that was originally licensed to help build Too Human – which resulted in repeated delays of that project. A jury in the US District Court for the Eastern District of North Carolina disagreed with Silicon Knights’ assertion, and found that the Canadian studio instead caused damage to Epic’s license agreement and trade secrets.